M1A1{ Special Edition v1.6

-----------------------------------------------------------------------------

PC

uĂANɁBvTrilogy Box󂯎MarathoñXNbvubNǂ݂܂BuMarathońAMac̃Q[̑\łڕWłcBv

͐^łAɌÂQ[łBSXVĖÃp\Rł͓܂B͎̏L邷ׂẴp\RMarathonvCAro܂B

̂뎄AlephOneɃIWiMarathonڐA邱ƂȂǒmȂAlĂ܂łBA̓Q[ĂэsAVQ[ƔrAMarathon̐VZpłǂȂɃN[ɂȂ邩lĂ݂܂B

MarathonڐAƂACfÁAGWMarathon2̃ViIiM2̃eXN`Zbgj邽߂ɍȒPȃpb`̋Cƌ܂BA΂炭āA̓IWiMarathonƓ悤Ȏł邩ȂƍlAM1Shapeō쐬鎎݂n߂܂B͂ꂪSĂ̕ϊł邱ƂɋCĂ܂łB

IWiMarathon̑̌A悢GW̉ŃQ[}[̐Vɂ炷ƁB́AM1A1쐬ŏ̍ςĂ܂B

ReginaldAMatthewAMattiasABrianAMikeACraigASidohACandaceAChrisAJayAPeterAāAɒB܂łɁAS[ĂꂽlɊӁB

And thank you for playing M1A1.

Raul Bonilla

-----------------------------------------------------------------------------

QCCg_NViIWiŃ}jAj

uu[X^[ˏIBVgE~^iShuttle MiratajAOcBv

VgE~^͂̋͂ȃPbgu[X^[ɃxCїBI̗ȟAቺɉ̂Ă䂭Rj[̉^N͍lɂ͂ȂB322NOɊƓ悤ɁAsȎvɂȂAzn̗Lȃ[_[̈lA}[JXE`xEXEuGfBAiMarcus Tiberius BuendiajvׂBlނ͊댯`ĒnƂÂgяoASn̗jォĂȂsłăAȖ֒ƂĂBnFAiUnified Earth Space Council - UESCj哝̃uGfBAAMarathonłグ̑O鑾zn̐lXɂȂXs[`N̋Lɂ݂B ulގn܂Ĉȗ̂̈̋Ƃ́Alނ̕aƈSړIƂ̂łB̍ŐVZpmA̔DƂĂׂFDAXlނ̉pm̌ƂȂA܂Ԃ⋗X̊Ԃɂ邫Ȃ߂邱ƂȂ悤肢܂傤Bv

<f_> hbLOxCB

zɂӂĂԁAN͏d͂[ɂȂƂAVgMarathonƂ̔su⃉CgɂقƂǋCÂƂȂBxCgtAf_̐ʐMu畷ĂƁAN͂ɉɕԂB

uhbLOExC No.1FB~^Af_Bn𒆎~BJԂBn𒆎~BvĂȏ΂BЂǂƂNƂ΂B

ɌN̔ː_osNAN͎[hɐ؂ւBʐM@̃XCb`ČN͋ԁBwRj[EXe[VAf_nxC̈͂BMarathonANȂ̂BhbLOExC No.1Ŗ肪Bf_Azǂ܂cxʐMCgĂBwcȔnȁBx

<f_>  - Rj[ƃVgԂ̒ʐMՒfB - VgEGAbNzB

Rg[plŕʂ̃CgԂ̂āAN͈̉ǂȂĂ̂ɃRg[pl񂷁BVg̃Rs[^񍐂BuVgEGAbNzJnv

<f_> ~^ELr̓hAzB

uLr܂1Bv

wBxN͓{}ꂸɃRg[{[h@A{[h䂪񂾁BpjbNɊׂČN̓V[gxgAVgELr̗ɌBuLr܂40bBvN͂Ȃ[ȎԂ邱ƂmĂB

d͂̒AN͐퓬X[ĉ郍bJ[ɌB3NORj[ӂ̃[N`[UߑĂ`LZނėN͂̐퓬X[c𒅗pĂȂAP͑ӂƂȂBȂƂɌN͂Rj[̖BN݂͂Ȃ̊i悭A܂AĂ܂̘rmBQ[΁ANԂXRAăq[[BčÃRj[VNOn݂Ĉȗ̊@N҂󂯂Ă悤B

N͕qɃX[c𒅂BuLr܂30bBvăwbg𒅗pB

<f_>  - VgEGWő啬ˏB

<~^ERs[^> ͊댯łB}\ƃ~^̏Փ˂NʂɂȂ܂B

<f_> ͂܂̐Sz邱Ƃł͂ȂB - Vgő啬ˏBソɎsB

C悤ɃGAbNӂ̃Cg_łBX[c̒̋C͗₽AȏLBAȂł͖ɂBuLrJnBVgEGAbNzBv

GAbÑV_̒ʘHDF̌KXĂBGAbNʘHɔŁA܂ŌĂ^EEZeBiTau Cetij̐ɂAucT[̌viԂ񂾂A茩zʁjB́ucT[̌v͌NɂƂĂ͌ꂽ̂Blނe|[^gpĂ炷ł500NɂȂANg܂Oe|[^oĂĂB̌NꂾK͂̌ۂڂɂƂ͂ȂA܂fBOEpbhȂŌoƂȂBĂɂЂƂ߂Ă̌oAN̖ڂ̑OɉF퓬@p̂B̋@͌ƂȂBGCȂDɈႢȂB

ŏꂽRs[^ŁAx̓GCAI͗ĂNA̎΂͎藐ɂ͂ȂBȂɂЂǂ܂łɂ낤BAɈƂɁAGCA̐퓬@͐n߂ƁAiH𖳖hȌNƃ~^ɌB

uGWő啬˂܂5bBRAQAPcv

JEg_E𕷂Ă]T͂ȂBςōs邵ȂB@|bhւ̓͌N̐^ɂBXCb`͋ăhAJBnb`オAN܂ɏ荞ƂƂA~^̃CEGWő啬˂B @̂hAN̓|bhɓ瓊܂āAo[_CfR{ȐW܂ꏊɗB

nb`N̔wŕ܂BNԐ𐮂OɁAGCA̐퓬@~TCA~^ɌĔ˂ꂽB~^̃Rs[^́AĂ~TCANłɃ|bhɏ荞񂾂ƂmƁAً}pRɒ΂BN̓VgOɔ˂AVg̏ՌgɏĂ悤B

̗rƎRɂȂƂA퓬X[c̒ʐM@f_̔ȐBûۂȃRs[^߁A^C~OȂBNF̂ɂ͂ȂĂȂƂGCAɓ`悤Hށcv

uȔnȂƂł邩BnRs[^߁Bv

f_͂Ə΂Ȃ猾BuAbL[ˁBVC炵BGCAƈꏏɊy܂Ă炤ƂɂBNǂ蒅瑸hĂBvNɂ́AڂJAO䂪߂āAsCȏ΂𕂂ׂ׈ȃRs[^̊炪ڂɕԂ悤B̏΂ɁAN͉ߋ̉voɂȂ邪Aꂪ͂Ƃ͎voȂB

قƐ[A̎͂nĂ݂BN͌݃hbLO̍߂ŁA}\̒ɌĖd͂ɕYĂB|bh̎p䃍Pbgg΂ɂǂ蒅邪AGCAɋCÂĂ܂EĂ܂̂I`B܂͋C𗎂āA|bh̎_fxmFAƑ҂B

N͋zƂBN͂˂ɃC}Wl[V̊Ԃ삯߂ĂB̕Ȃŋz͂߂cAΐł̎qA7΂̎SȂêƁAĔނ̍Ō̌tAuւlԂɂȂBĖ_ȁBv 22AN̓C}Wl[V̐E߂BSm߂āAN͋ɂȂĂ@|bhphbLOxCɌăPbgӂBsXgoāAhÃXCb`B

ȂƂɁÃV[ɌN͏oƂ悤ȋCB܂Ő̖̂̂悤BA͂Ƃ͎voȂcB

-----------------------------------------------------------

RCCXg[

tCXg[

Marathon OpenSourceihttp://source.bungie.org/jAlephOneM1A1̃tH_ɓĂBWindowsł̏ꍇAɃAvP[Vialephone.exejsaiteñTCgihttp://www.isidesystem.net/program.htmljŔzzĂalephone_j.zipƓւĂB

ŏCXg[

ŃIWiłƓ悤ɂȂ܂B̂̓obNOEh~[WbNƂȂł傤BgbNʁXɃ_E[hAM1 TracktH_ɒuƉyo悤ɂȂ܂B

AhĨCXg[

M1A1̃tH_ɂ́AM1 TexturesM1 ModelŝQ̐VtH_܂BɂẮAetH_ɓĂ鏑ނɋLڂĂ܂B

j̃AhIBungie Studios̒앨ɊÂ܂B̃vWFNgŎgpOɁÃhLg̋KǂłB

-----------------------------------------------------------------------------

SCQ[TipsƕύX_

ESẴxɂ́AWJ̃X^[gn_܂B̓lbg[NQ[Ŏgp܂B

EvCł̃Q[ł́Aɑ̗p\ȕe򂪂܂B

EX^[ɊւĂ͑SĕύXĂ܂B̓IWiłMarathonAlephOnẽGW̍ɂ܂BC̃X^[͍Ĕzu܂Bʒu|SŌ邱Ƃ͖ł傤BA͓GA͕ɂ܂BقƂǂ̃X^[̓IWiMarathonƓł傤B̂̂͂قǊeł͂܂

EnƉ̂悤ȃ_[ẂA|S̑ɁAt̂ƂĎgĂ܂BOpenGLŃN[Ɍ܂B

EꍇɂẮAV[NbgGAɂi邢͏oj߂ɉt̃v[̏ŃOl[hWvł邩܂B̗Z͉t̂̕\ʂ0.001 WÛƂł|S܂Bv[̏̃|S͍Ȃ鎖ɒӂĂBv[ɃWvOɃXv˂炢łA̎̂t̂ɗƂ킩܂B

EFԂ͏AGW̐IWiMarathonł͕Ă܂BDقȂEBhE猩ƎvꂽAv[[͈قȂʒuňقȂD܂Bv[[(قƂǂ̏ꍇ)ɒBAꂪłƎvꂽꍇAD̑D̂邱Ƃł܂łBɁAFwi܂BM1A1ł́AFԂ͑SĂȂĂ܂BāAꏊŌȂ̑D邱Ƃł܂BNever Burn MoneyEupfhoriaY܂B

EOl[hzbsOiOl[hWvł͂܂jMarathon2łقƂǎgȂȂNever Burn MoneyGherrit White^[~iɍs@ύX܂B̉y̍ŏ̃oRj[́AiŃe|[^[ĎƂłj̔Α̃oRj[ւȂWvpbgňړ܂B

E傤ǂȂNOɍs悤ɁAȂOl[hEzbsOő̃GAɍsɂ́AȂ̊̏ɃOl[hełȂ΂΂ȂȂł傤B

ENo Artificial Colors̃{ũZEhA̓|S̗[𓥂ނł͊J܂BłȂ΁Ãx܂ɂȒPɃNAłĂ܂ł傤B̃hA͑̃xłlɏC܂B

EBh}X^[̂߂ɁACool FusionIngue FerroquẽsXgeۂŃRg[pl^Oɂ邱Ƃł܂B

-----------------------------------------------------------------------------

TCguV[eBO

Q[PȃG[邱

EM1A1tH_[ő݂AlephOnẽAvP[V̓̕ۑꂽQ[уtBJĂB

EQTUFł̃vC̓IXXłȂ

Elΐƃ{[AOr[OpenGLōsꍇA̐FȊOIł܂BsV[PXŊȂ̂ɋCł傤B́A̃ACevC[V[PX`Ƃĕ\ꂽ̂ŁAʂ蔲Ȃ΂ȂȂʒu̕płB

EobNOEh~[WbNꍇM1 TracktH_M1A1̃tH_͂ĂB

EPfhoȑ̃Rg[pl邢̓`[W[́AȂ̖ڂɌ݂̂ŉo܂B́AInfinitył̃oO܂B

-----------------------------------------------------------------------------

TCXV

v1.6
EAccess to secret levels "Flashback" and "Grendel Lives" is no longer the finished Terminal 00 in "Cool Fusion".  Find the new access terminal yourself, without Hex! or ResEdit ;-) 
EDue to a crash of my Mac emulator while the "A Good Way to Die" Terminal 00 unfinished screen was up in Hex!, the old map file truncated the text when merged.  This is fixed. 
EThe barrels in "Grendel Lives" have been invisible for over a year, due to their absence from the Shapes file (which I forgot to update).  This has been fixed.  Some barrels are now indestructible "monsters" that can be tossed around by explosive damage weapons. 
EThe Spider aliens (that Raul Bonilla dropped in the Marathon Orphanage) are now present in "Grendel Lives" (although some Hunters remain), as well as a few secret areas in other maps.  A few are also found in secret level "A Good Way to Die" and in the 'Pathways Into Darkness' tribute section of "Arrival" (they kind of looked cool in there).  They fill Minor and Major Cyborg slots in the PM for the maps in which they appear. 
ETwo new alien Looker types are bigger, faster, and hurt more when they blow up in your face. 
EThe S'pht Controller (Pfhor Cyborg) now fires seeking S'pht bolts at enemies fairly rapidly. 
EFour of the Chapter screens have been enlarged to be more standard in size.  Plus, one new Chapter Screen for the level "Euphoria" has been added, called "Pfhorever More".  This makes twelve new 16-bit chapter screens (with four old) and nine new 8-bit chapter screens (with seven old). 
ETwo new Credits screens have been added.  The "M1A1 Special Edition Credits" and "Chapter & Credits Screens" (a total review of all persons behind these, old and new). 
EA new Intro screen, marking Marathon's 10th anniversary, has been introduced. 
ESeveral new sounds have been added.  New M2 Pfhor flaming death sound, and several M2 Bob sounds added as alternates to their respective M1 sounds.  Bobs now say "No! No!", "Don't shoot!", and "I think I saw one!" besides "They're Everywhere!".  Assimilated Bobs now say "Watch your back!" besides "Oh, thank God it's you!" 
EAll changes from the previous Special Edition version are ported.  Click here for the complete Change Log of "M1A1 Special Edition v1.5" from the official version of M1A1 (v1.2). 

Ver.1.5
EEnforcers will shoot dead any Pfhor Troopers or Fighters that go berserk on them. 
EA number of projectile speeds were improved, including Pfhor Fighter projectiles. 
ETwo alien Wasp types are bigger, fire more projectiles, and have improved health. 
EOrange and Blue Pfhor Troopers fill the Minor and Major Cyborg slots in most PM's. 
EA Tiny Assimilated Bob fills the Tiny Pfhor slot in the PM's (except in those where Grendel barrels or PID columns are specifically defined). 
EA Tiny Hulk fills the Tiny Flick'ta slot in the PM's (1/2 health of Minor Hulk), except where PID or Grendel PMs are used. 
EThe S'pht Controller (Pfhor Cyborg) now uses the Mother of All Cyborgs PM slot exclusively. 
EThe Mother of All Hunters is back, sporting a cyan coloration and is set as "enlarged". 
EThe original Hulk is now set as a "Minor" monster in its Sewage F'lick'ta PM slot. 
EThe Water F'lick'ta PM slot now sports a white-skinned Major Hulk (50% more health). 
EThe Lava F'lick'ta PM slot sports a peach-skinned Hulk that chucks grenades at enemies. 
EAll M.A.D.D.s will issue a warning sound (same as low oxygen warning) when the player gets between the M.A.D.D. and its intended target (doesn't apply to possessed M.A.D.D.s). 
EThe original M.A.D.D. is now set as a "Minor" monster in its Minor S'pht'Kr PM slot. 
EThe Major S'pht'Kr PM slot now sports a magenta Major M.A.D.D. (50% more health - same as possessed M.A.D.D.s). 
EThe original Juggernaut is now set as a "Minor" monster in its Minor Juggernaut PM slot. 
EThe Major Juggernaut (50% more health) is now tan and shoots grenade salvos at players. 
EThe VacBob and VacBob Assimilated PM slots now contain Tiny Bobs in all four colors. 
EEach Bob and monster type uses slightly different voice and sound effect pitches. 
EA few new weapon shots were added (such as the Grenade Hulk's seeking grenades). 
EThe SPNKR now has two firing modes.  Primary is still a missile launcher.  Secondary is a super fusion gun that uses "pirated Copeland betas" as its ammo (shotgun ammo in Forge).  This ammo has been added only to some of the net levels and one of the game's new secret levels. 
ENew color tables for five of the monster collections in the M1A1 Shapes file. 
EA new Juggernaut grenade sequence in its category in the M1A1 Shapes file. 
EA new blood spot "bullet impact" sequence, so the Looker has one all its own.  Early Aleph One builds crashed when one monster's effect referenced a sequence for another monster. 
EBetter quality in-game music (improved for the eight non-Tobacco Marathon remixes). 
EV`v^[XN[̒ǉB You heard right.  There are eleven new 16-bit Chapter screens (eight of these are also new 8-bit Chapter screens).  The original M1A1 8-bit Chapter screens have been left intact (for nostalgia).  These eleven new Chapter screens are both courtesy and copyright of Craig Mullins and Jay Faircloth and look pretty spectacular in-game. 

ver.1.2
EThe RoseNAヌxPɖ߂Ă܂oOC
-----------------------------------------------------------------------------

UCŌ

IWi

Jason Jones
Ryan Martell
Alain Roy
J. Reginald Dujour
Alexander Seropian
Greg Kirkpatrick
Colin Brent
Doug Zartman
Don Dixon

Special Thanks

Eric Klein
Tuncer Deniz
Laura Weber
Max Minkoff
Brian Wink
J.k. Wright
13th Floor

Pacific Software
Publishing,Inc.

M1A1

Mattias Borgstr
AlexJLS
Chris Komarnicki
Candace Sherriff
Sidoh
Brett, Garrick and 
Matthew Smith
Reginald Berkeeper
Mike Schapiro
Jay Faircloth
Peter de Blanc
Brian Retchless
Randall J. Currie
Eric Peterson
Nebular
Craig Caroon
Jeffery Carlson
Derf
Grasshopper
Raul Bonilla

Special Thanks

Claude Errera
The Aleph One team
Tomoaki Deguchi
Michio Hashimoto
Andrew Nagi
Jesse Simko
Hamish Sinclair
Michael Watson
John Zero
Bungie Studios

M1A1 Japanese Ver.

Logue

-----------------------------------------------------------------------------

VCCZX

Aleph One's GNU Public License doesn't apply to this scenario. All media used on this project is property of Bungie Studios and any modification and/or commercial distribution of it is strictly prohibited without the proper permission of Bungie Studios. You may use Bungie's copyrighted media for your private use only. Under no circumstances Raul Bonilla or any other member of the M1A1 project will be responsible for the misuse of the aforementioned media as they don't held any ownership over it. Any permission, written or verbally, granted by any members of the M1A1 project for modification and/or commercial distribution of any part of this scenario is illegal.

Copyright 1997 in whole or in part Bungie Software Products Corporation. Created with Bungie's Forge and/or Anvil by Raul Bonilla and the M1A1 team, M1A1@bungie.org.